GO48 Challenge went international in its 12th year with jury comprising of national as well as international panelists from the design community. We are still in the process of bringing in big names to lock the name of panelists. Our Jury Panelists & Ambassadors have diverse experience in Graphics, Animation, Game Design, Films & UI/UX. They have worked on design, education and management positions and are active contributors in our aim to provide global exposure to every student in the world. There contribution to their respective fields is commendable. Jury Panelists are part of the International GO48 panel to judge all entries based on all aspects of the challenge and bring out best talent to the winning list.

Julia Goga-Cooke
JULIA GOGA – COOKE

CEO Academy of Design Thinking

Julia Goga helps companies grow. Academic, design thinker, entrepreneur and a storyteller. 

She is an academic, journalist, design thinking coach and entrepreneur. Julia leads Gconsultancy Innovation, an IOEE academy of entreprise and innovation, and AIA network helping companies grow through innovation.

Julia server at the BBC for 16 years in various on-air and senior editorial and leadership positions.

Julia’s passion for learning has taken her to CSM and London Business School to study Design Thinking Innovation Management and Creating New Ventures, d.School in Stanford on Creating Innovation Spaces and Innovation Games, and MIT to study Collaborative Innovation Networks.

Ashwin Inamdar
ASHWIN INAMDAR

Professor of Animation at Savannah College of Art and Design, US

He was involved in Rigging all main characters and hero props for ‘The Carrier’ – a Unity-based short film, writing scripts for animation-support, offering modeling critique based on topology and animation direction. Additionally, preliminary rigging of main characters and props for ‘Sprout’ – another Unity-based short film, offering modeling critique based on topology and animation direction.

He was Character Technical Director at The Quantum Storey Company, Inc. and was involved in Modeling, texturing and rigging characters based on the famous ‘Hotel Transylvania 3’ characters for a Unity based VR book titled ‘Hotel Transylvania 3 Virtual Vacation’ which was published in collaboration with Sony Pictures Home Entertainment.

James Chen Jury Panelist GO48 2022
James, Jan-Nan, Chen

Associate Professor, ChaoYang University of Technology, Industrial Design Department

James have been leaning and actively performing Industrial Design for more than 40 years. As holding a MA degree from UCLA, which he had learned most of my foundation Product Design knowledge from, he formed my own design studio (Elite Design Co.) since 1998. Beside his teaching career at school, his design studio gives him a lot of chance to embrace various product design projects which he learned from industry the real-world problems solving of Industrial Design to echo the knowledge that he teaches in the classroom. He is pleased to be nominated by Chinese Taipei as an expert for Industrial Design Technology. He wishes to learn from other experts and share his personal experiences with open mindedness.

Nastaran Shivaee
NASTARAN SHIVAEE

Creative Director/Art Director from University of Tehran

Nastaran has over 10 years of experience in creating and designing. She commenced her professional career as a freelance graphic designer & illustrator in 2009. She equipped herself with the nitty gritties of brand guidelines and its consistency.

She is highly skilled in client and vendor relations and negotiations, and an eye to detail to know the clients and their products. She focuses to build a happy and healthy long-term partnership with clients by providing unique insights and quality designs. She has a quality industrial practice of graphic design with her own colorful touch to each project she has executed.

Pu-Ye, Industrial design technology expert for World Skills, China
PU YE

World Skills Expert, China for Industrial Design Technology

He has been Interpreter of Chinese team at the Future Skills Competition and the BRICKS International Skills Development & Technology Innovation Competition 1019, Industrial Design Technology Project.
He has been the expert of Chinese Team at the Asia Skills Training Camp Competition 2021, Industrial Design Technology Project. He is currently lecturer at the Pengcheng Technician College and prior to that he has worked as Design Manager for almost a decade with Huawei Technologies Co. Ltd.

Dr. MOHSEN ROSHANIAN RAMIN
Dr. MOHSEN ROSHANIAN RAMIN

Director of Allameh Tabatabai University (ATU) 

Dr. Mohsen Roshanian Ramin has PhD in Educational Technology; his field of study is serious game and eLearning. He is Director of Allameh Tabatabai University (ATU) Virtual Education System.

Research is one of the most important topics in higher education. Some researches should be carried out in order to identifying and resolving the research problems and selecting qualified people. The aim of the present study was to focus on the research self-efficacy in the psychology and educational sciences graduate students. The research was conducted by using the descriptivesurvey method. The statistical population was consisted of all MA students in psychology and educational Sciences at the Tehran Kharazmy University in 2011-2012 semesters. 120 students were selected by simple random sampling method.

Dr. AYSEGUL LIMAN KABAN
Dr. AYSEGUL LIMAN KABAN

Lecturer at Bahcesehir University

She is the consultant of the Media Literacy Association in Turkey. In 2020, she finished her Ph.D. degree in the field of Educational Technologies. She studied the effects of electronic reading experiences (printed book, on-screen reading, gamified reading, and personalized reading) and the influence of reading comprehension, motivation, and retention. Between 2013 and 2016, she was the editor of the IATEFL TEASIG Newsletter. She has been the editor of IATEFL Learning Technologies since September 2016. In 2013, she completed her master’s degree in Emotional Contagion in Teacher-Student Relations at Marmara University.

Screening Jury Members

Bikramjit Singh
BIKRAMJIT SINGH

General Manager at Virtualsoft Technologies
India Skills Jury Member

Currently he holds a total experience of 20 years. He is working in Virtualsoft Technologies Pvt. Ltd., Chandigarh as of now as General Manager after working for quite a long time as Project Manager.  He also mentors Graphic Design and UI with Chandigarh Design School, Chandigarh. He is also one of the nominated expert for world skills competition.

He guides students post they have entered and opted for a course in the respective field regarding the career to choose by minutely keeping a progression on the student during their course time by polishing the skill and henceforth the path to their destination.

Mangat Ram Chauhan Jury Go48 2024
Mangat Ram Chauhan

SENIOR ANIMATION MENTOR
SXILL Certified Faculty

With 10+ years of experience in production in Animation in one of leading India’s flagship Studios in Mumbai. Successfully mentoring animators who were taken up by all leading studios and had accelerated careers where they quickly surpassed their peers in career paths. He also guided students to great performances in the world’s leading Animation Competition 11secondclub.

He has been behind some serious changes in Curriculum Design of how animation can be taught more practically to the betterment of the grooming the students in the Animation domain.

Neelu Kapoor
Neelu Kapoor

Director at SXILL
India Skills Jury Member

She has been totally immersed in bringing Skill based education to the masses since 1996 with single-minded dedication. She understands the ins and outs of franchise model of business and its shortcomings when applied to the business of education. Keen to take bigger challenges that face the Indian Education while keeping abreast of changes in education pedagogy across the world.

SXILL is the culmination of her decades of work in the field of Skill based Education. It tries to overcome every hurdle and constraint that she met during delivering education under a franchise system (which is tweaked to never go above a threshold as it is meant for mass consumption).

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